import java.awt.*;
import java.awt.event.*;

public class OptionsWindow 
             extends WindowAdapter
             implements ActionListener {

     /** Frame for changing any options during the game */
     protected static Frame optionswindow;

 /** Says what the options are and stuff */
 protected static Label optionslabel;


protected OptionsWindow() {

    optionswindow = new Frame("Game options");
    optionswindow.setLayout(new FlowLayout());
    optionswindow.addWindowListener(this);
    
    optionslabel = new Label("Sorry, no options available at this time.");
    
    optionswindow.add(optionslabel);
    
    optionswindow.pack();
    optionswindow.show();
    
 } // optionsWindow();    

 public void actionPerformed(ActionEvent evt) {
   String command = evt.getActionCommand();
 }

public void windowClosing(WindowEvent event) {
  optionswindow.dispose();
} // windowClosing(WindowEvent)


}
